Friday, May 31, 2013

Roadfood Rush Game Art - Buildables, NPC and UI Assets

I've completed the remaining elements of my retro-futuristic game concept, Roadfood Rush! 
Below I've posted various restaurants the player can choose as they build their business, as well as a four-stage "buildable" of the same restaurant from its intial stage to fully expanded version. 


Creating the art for this project has been a lot of fun and a great chance to explore my design side, not to mention indulge in my love of Googie-influenced architecture and old school diner/coffee shop culture!  Enjoy!

Wednesday, May 29, 2013

Game Art character concept - Robo-waitress

Just finshed up one of the additional characters for my retro-future diner game, this is the "Waitress of the Future" who is the alternative to the two main waitresses you can choose from.


Saturday, May 25, 2013

Secret and ancient origins!

In the spirit of the various ancient aliens/hidden history/bunk shows that are all the rage these days, I reveal to you now the true, hidden origins of our government propaganda mascots!

Thanks to the diligent efforts of a noble few, facing the mockery and derision of "conventional" historians, we now know the TRUTH!

Wednesday, May 1, 2013

Character lineup for my mobile game concept

I've wrapped up the character designs for my mobile game project.  The following are two waitresses and the manager for the restaurants that the player builds from roadside shack to majestic googie coffee shop!

I'll be posting more from the game as I bring the art assets to the final stage.  Til' then...